Hello, I'm Ethan

Computer science at UVA

Ethan Edwards pointing at the water with teammates on a pier

About me

My name is Ethan Edwards and I've been passionate about Computer Science since middle school! I have a general passion for learning more about how computers can interact with things around me, and I'm always looking for new experiences.

Currently, I'm a Computer Science student at the University of Virginia, planning to graduate in May 2028, and I'm learning more every single day!

Right now, I'm passionate about rock climbing and I love playing games with my friends. I currently climb about V5, but I have a lifelong goal of V13!

Work experience

Software Executive

Mechatronics and Robotics Society (MARS) · Charlottesville, VA · January 2026 – Present

Currently this is the project I'm most passionate about because the people around me are so amazing!

Here is the first time I've really had to work with a large team of people all doing their own things using their own unique technical skills.

Clearly I did something right though because they added me as a software lead, and now I'm learning to manage a team of software engineers to hopefully create an even better codebase for this year's competition.

IT Developer

Trusted Care Foundation · Fairfax, VA · June 2025 – August 2026

This was my first real-world experience in software, and I had to learn to work with a small team of people and create a product that satisfied my customers.

I also learned to deal with large-scale data platforms and linking their apis with an application I developed to help bring important opportunities to medical students.

ML Intern

LGI Tech · Leesburg, VA · July 2026 – August 2026

Here, I interned under an ex-Google engineer and learned how to work with LLMs and a large-scale production repository.

Although I used to be pessimistic about LLMs in general, I was definitely surprised at the capabiltiies they have!

Personal projects

MARS NASA Lunabotics Robot

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ROS2 Action Server for dig/dump autonomy, C++ sockets feeding a React UI in real time, and GitHub Pages documentation — built with MARS, January 2026 – Present.

ROS2C++React

Incremental Haven

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A personal game that tracks 10+ values, structured modularly for later additions, with a research notebook of the development process. August 2024 – June 2025.

GameBlenderUnityC#

Past projects

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This is a list of projects I worked on before I became more adept at programming in general. Though I'm not exactly proud of them now, they do still hold a special place in my heart!

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